Theoretical+Concepts

Theoretical Concepts:
Below is a list of concepts we will to incorporate into our final presentation:


 * Arbitrary Representation :** meanings/referents based on agreement rather than resemblance. They are culturally relative and based on convention. For example, words. The word 'dog' looks nothing like any dog and means what it does primarily because of some kind of convention (according to Ware).


 * Aura :** the sense of awe and reverence one presumably experienced in the presence of unique works of art prior to the advent of mechanical reproduction.According to Walter Benjamin Aura can mean distance and authenticity, depending on the context it is used it. He knows that it is mysterious and therefore cannot be measured.

  
 * Authenticity:** the essence of all that is transmissible from its beginning, ranging from its substantive duration to its testimony to the history which it has experienced
 * Broad Sense of CV :** we are trying to figure out how our lives in general have been affected by these technologies; whether we have been made, for example, ‘better or worse’ off, whether the consequences of these new technologies are intended or accidental. This allows us to examine them __broadly__.
 * Computer Visualization :** __any__ technology integrating electronic digital device in the production or dissemination of visual content. This can include web content (web pages, blogs, forums, etc.), software (Flash, Google earth, Excel), video games, etc.
 * CGI (Computer-generated imagery)**: the application of the field of computer graphics, such as 3D computer graphics to special effects in films, television also include pre-rendered "cut scenes" and intro movies that would be typical CGI applications. It is used for visual effects.

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 Real World: ** the realm of practical or actual experience, as opposed to the abstract, theoretical, or idealized sphere of the classroom and laboratory. For example, recent college graduates looking for jobs in the real world of rising unemployment. **Sensory Representations:** recognition of visual objects or symbols which 1) provide understanding without training and are 2)processed immediately. They also involve 3) "epistemological resistance"and have 4) cross-cultural validity (points 1-4 are Ware's 4 properties differentiating sensory from arbitrary representation  **Simulacra and Simulation:** a philosophical treatise by //Jean Baudrillard// that discusses the interaction between __reality, symbols and society__. (wikipedia) For example, it is most known for its discussion of images, signs, and how they relate to the present day.
 * Cross-Cultural Validity: ** A sensory code will, in general, be understood across cultural boundaries. Formation in certain ways that are neurally processed in parallel.======
 * Narrow Sense of CV:** When we look at CV __narrowly__ we are trying to figure out how they work, what they do, what they don’t do, how they are designed to work, what they do well and what they do poorly
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 * Simulation:** An imitation of something real and looks and acts like the real thing.


 *  Visualizations:** sensory representations that support decision-making and activity; function as extensions or amplifications of human cognition (Ware). Visualization has caused reality to be stripped away and replaced by a network of simulations that we cannot comprehend.

Source: "Cct370-w08 Glossary." __CCT370 - Computer Visualization__. 17 Mar. 2009 